Halo 4 was a hell of a game, and easily jumps to my top 10 games of all time. In FPS game of the year, Halo 4 definitely outranks its rival Call of Duty: Black Ops 2 in every way, so if you happen to be looking for a perfect futuristic FPS, I can say to look no further. Voice chat, game chat and players can all be blocked, turned off, or booted, if you'd just like a (relatively) silent alone gaming time. I would like to commend 4 because of the fact that blood is spilled increasingly sparingly. A host of new gametypes and beautiful maps provide the perfect atmosphere for the hectic Spartan IV battles you are about to jump in to. For most, Halo 4's stunning campaign arc will be second only to 4's multiplayer. Occasionally, little details like crumbs on the chin or a very minor bloodstain has me reeling, but it looks the most realistic I have ever seen. You may need to get your eyes checked if you can't see very wrinkle, every scar, every pore on every single character's face. Halo 4 is officially the first time a game's sound has ever made me step back and say "Whoa." Every bullet fired sounds like it means something, and exemplary tracks provide the perfect backdrop to one of the most anticipated games of all time. It gets a little frustrating on Legendary, so I'd highly recommend starting on Normal for all newbies to see everything Halo 4 has to offer. The campaign is set and paced perfectly, with systematic events popping up at times you'd least expect. Beauty is in the eye of the beholder, but in this case, I ask you, did you even play the fricking game? "Easy to beat on Legendary?" Yeah right. Go home, relax, because honestly, no one cares what you have to say. Go home, relax, because honestly, All the people who have given Halo 4 less than an extremely positive review need to stop talking right now. All the people who have given Halo 4 less than an extremely positive review need to stop talking right now.